12-18-2016, 11:16 PM
As the thread subject implies, I am curious of how one would be able to rip models from the 3DS game "The Legend of Zelda: Majora's Mask 3D" and import them into a modeling program (like Autodesk 3DS Max or something along the lines of that). If someone could state what to do and what programs I would need, I would greatly appreciate that.