03-14-2024, 07:58 PM
(This post was last modified: 06-02-2024, 04:43 PM by Barack Obama.)
https://www.spriters-resource.com/snes/treasurerudras/
Trying to do as many maps as I can.
Finished exterior maps
- Dragon God Ruins
- Desert Ruins
- Vairocana Ruins
- Thor Volcano
- Eremia's Mansion
- Tower of the Valiant / Danelf Coliseum
- Sacred Gate
- Cryunne Castle
- Sodom Castle & Danan Temple
- Sacred Forest (Aqua's Place)
- Tower of the Valiant / Danelf Coliseum (Top)
- Garal Clock Tower
- Lago Stone Research Lab (Top)
- Delphi Mountain
- Lago Stone Research Lab
- Statue of Meifa
- Statue of Meifa (Shore)
- Statue of Meifa (Departed)
- Catulia Ruins
- Temple of Spirit
- Tuhla Ruins
- Tower of the Giants
- Tower of the Giants (Top)
- Mantra Peak
- Roma
- Roma (Damaged)
- Len
- Len (Damaged)
- Hidden Village
- Sigmund Glacier
- Toxic Lands
- Toxic Lands (Purified)
- Sacred Forest
- Lost Forest
- Forest of Rem
- Great Forest
- Passage from Hidden Village to Great Forest (Exit)
- Small Church (Polluted / Purified Water)
- Undersea Palace
- Tarach
- Kireek
- Karn (Twilight)
Finished interior maps
Verdandi Temple (Mitra's Room)
Small Church
Dagda Orrery
Netherworld Cave
Nuad Shrine
Statue of Meifa (Departed)
Statue of Meifa
Lyla
Giant's Tower
Frey Ruins
Heg Shrine
Undersea Pyramid
Undersea Palace
Roma / Len / Hidden Village
Brusty's Lair
The Gram's Tomb
Fahl Ruins
Rudra Cult Base
Tarach / Kireek
Vairocana Ruins
Temple of Spirit
Dragon God Ruins
Rulne Ruins
Catulia Ruins
Nukai
Desert Ruins
Quarantine Camp
Oriab (Castagia's Lab)
Gommorrah City (Bio Tank Area)
Gate of Skuld
Netherworld (Purified)
Eremia's Manor
Danan Temple
Tower of the Valiant / Danelf Coliseum
Sacred Gate (Stairway Areas & Quarters)
Cryunne Castle
Museum of Magic
Eremia's Manor (invaded)
Sodom Castle
Garal Clock Tower
Gate of Urd
Heg Intestines
Sacred Gate (GF)
Finished world maps
Sky Islands
Day 10-15
Day 10-15 (Layers)
Day 08-10
Misc.
Tileset Animations 1
Tools:
bsnes-rawpalettes by Random Talking Bush
- Shows true colours just like vSNES.
- Tools - Debugger - S-PPU - Tile Viewer (vSNES functions)
vSNES
- For mode 7 and overlay sfx like water / reflections
Codes:
Walk Through Walls
6DD4-E7A5
Always sprinting
DDDB-E701
No Random Battle
7e092300
Trying to do as many maps as I can.
Finished exterior maps
- Dragon God Ruins
- Desert Ruins
- Vairocana Ruins
- Thor Volcano
- Eremia's Mansion
- Tower of the Valiant / Danelf Coliseum
- Sacred Gate
- Cryunne Castle
- Sodom Castle & Danan Temple
- Sacred Forest (Aqua's Place)
- Tower of the Valiant / Danelf Coliseum (Top)
- Garal Clock Tower
- Lago Stone Research Lab (Top)
- Delphi Mountain
- Lago Stone Research Lab
- Statue of Meifa
- Statue of Meifa (Shore)
- Statue of Meifa (Departed)
- Catulia Ruins
- Temple of Spirit
- Tuhla Ruins
- Tower of the Giants
- Tower of the Giants (Top)
- Mantra Peak
- Roma
- Roma (Damaged)
- Len
- Len (Damaged)
- Hidden Village
- Sigmund Glacier
- Toxic Lands
- Toxic Lands (Purified)
- Sacred Forest
- Lost Forest
- Forest of Rem
- Great Forest
- Passage from Hidden Village to Great Forest (Exit)
- Small Church (Polluted / Purified Water)
- Undersea Palace
- Tarach
- Kireek
- Karn (Twilight)
Finished interior maps
Verdandi Temple (Mitra's Room)
Small Church
Dagda Orrery
Netherworld Cave
Nuad Shrine
Statue of Meifa (Departed)
Statue of Meifa
Lyla
Giant's Tower
Frey Ruins
Heg Shrine
Undersea Pyramid
Undersea Palace
Roma / Len / Hidden Village
Brusty's Lair
The Gram's Tomb
Fahl Ruins
Rudra Cult Base
Tarach / Kireek
Vairocana Ruins
Temple of Spirit
Dragon God Ruins
Rulne Ruins
Catulia Ruins
Nukai
Desert Ruins
Quarantine Camp
Oriab (Castagia's Lab)
Gommorrah City (Bio Tank Area)
Gate of Skuld
Netherworld (Purified)
Eremia's Manor
Danan Temple
Tower of the Valiant / Danelf Coliseum
Sacred Gate (Stairway Areas & Quarters)
Cryunne Castle
Museum of Magic
Eremia's Manor (invaded)
Sodom Castle
Garal Clock Tower
Gate of Urd
Heg Intestines
Sacred Gate (GF)
Finished world maps
Sky Islands
Day 10-15
Day 10-15 (Layers)
Day 08-10
Misc.
Tileset Animations 1
Tools:
bsnes-rawpalettes by Random Talking Bush
- Shows true colours just like vSNES.
- Tools - Debugger - S-PPU - Tile Viewer (vSNES functions)
vSNES
- For mode 7 and overlay sfx like water / reflections
Codes:
Walk Through Walls
6DD4-E7A5
Always sprinting
DDDB-E701
No Random Battle
7e092300