09-12-2010, 05:10 PM
Is this too big?
Ness*
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09-12-2010, 05:10 PM
Is this too big?
09-12-2010, 07:49 PM
Maybe a smidge.
09-13-2010, 01:51 AM
I was just thiinking we could cut off a section of Groovemans spinning, like the top 3 rotor-things and being left with just one, for at least a few frames, and the rest of the time its just standard yo-yo with string
Well this seems to be going nowhere fast.
Its not perfect but i am here to learn. I think he needs new legs and his right arm needs to come out more.
10-03-2010, 07:38 PM
I fixed the jagged areas and shaded it a little better.
10-03-2010, 08:37 PM
10-03-2010, 08:58 PM
Just wondering, Is this PK Starstorm or him using an assist trophy?
If it's starstorm his legs do need to spread out. Same with hands but that's imo.
10-05-2010, 04:03 PM
Not liking those black outlines within the second pose.
It took a while but I finished a new animation! :P
I didn't put the yoyo because I like Gors' idea to make it move by coding. Thanked by: Runouw, Runouw, Kitsu, Kitsu, ThePortalGuru, ThePortalGuru, Jdaster64, Iceman404, redblueyellow
12-03-2010, 10:57 PM
01-11-2011, 12:18 AM
Bump
So this weekend I continued on with Ness' Intro. My take on his PK Starstorm also. An explosion effect would be a great transition into his burnt face. Its kind of a breeze animating it by far but before going any further, I'd like to see if this idea will work. Ness' motion file in Brawl has 4 frames of him running, they all have a good distance away from each other but goes super fast so it doesn't look choppy . Should it be like that? Or should i make another 4 frames for it? Thanked by: Dils
01-11-2011, 02:50 AM
Ness comes out of the portal black, his face doesn't explode. Its a nice thought, though.
As for the PK Starstorm pose, he's at too much of an angle. Otherwise these don't look bad.
01-11-2011, 09:29 AM
But...we're not even using PK Starstorm as his FS. We're usin PK Rockin'.
01-12-2011, 08:49 AM
(This post was last modified: 01-12-2011, 08:52 AM by Negative-Zer0.)
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